Making of Prince Charming Ludum Dare #33
About month ago we have made mobile game Prince Charming at Ludum Dare #33. The theme was "You are the monster". We settled on an idea for a game where player must shake his phone (or mouse) to wreck rag-doll character against the screen boundaries.
Much thanks to the team - the game brings joy of torturing little innocent sweet frog to anyone who take peek at it :) I am glad that we had such great feedback. Here is how game looked meanwhile we were creating it.
Timelapse
Much thanks to the team - the game brings joy of torturing little innocent sweet frog to anyone who take peek at it :) I am glad that we had such great feedback. Here is how game looked meanwhile we were creating it.
Ludum Dare entry - Play it!
Ratings
We made it to Top 5% and 10% in all categories. It was a blast!
#24 | Theme(Jam) | 4.28 |
#89 | Humor(Jam) | 3.82 |
#145 | Mood(Jam) | 3.71 |
#180 | Fun(Jam) | 3.56 |
#206 | Overall(Jam) | 3.62 |
#238 | Innovation(Jam) | 3.40 |
#268 | Audio(Jam) | 3.38 |
#281 | Graphics(Jam) | 3.88 |
#1362 | Coolness | 46% |
Timelapse
End of day 1
Then I watched this masterpiece called "The art of screenshake"
By the end od day 2 half of traps were implemented
and connected to shop that has been done at the same time
That's it! Well spent weekend.
There will be more of gamedev stuff soon :)
There will be more of gamedev stuff soon :)
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